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Public Member Functions | Protected Member Functions
Surface Class Reference

#include <surface.hh>

Inherits GfxObj.

Public Member Functions

 Surface (const String &name, const mol::SurfaceHandle &sh)
virtual void OnRenderModeChange ()
virtual void CustomRenderGL (RenderPass pass)
virtual void CustomRenderPov (PovState &pov)
virtual geom::AlignedCuboid GetBoundingBox () const
mol::SurfaceHandle GetHandle () const
void Rebuild ()
void Replace (const mol::SurfaceHandle &sh)
void SetColor (const Color &col, const String &selection=String(""))
virtual void ColorBy (const mol::EntityView &ev, const String &prop, const Gradient &g, float minv, float maxv)
void ColorBy (const String &prop, const Gradient &gradient, float minv, float maxv, mol::Prop::Level hint=mol::Prop::UNSPECIFIED)
void ColorBy (const String &prop, const Gradient &gradient, mol::Prop::Level hint=mol::Prop::UNSPECIFIED)
void ColorBy (const String &prop, const Color &c1, const Color &c2, float min, float max, mol::Prop::Level hint=mol::Prop::UNSPECIFIED)
void ColorBy (const String &prop, const Color &c1, const Color &c2, mol::Prop::Level hint=mol::Prop::UNSPECIFIED)
void Apply (const gfx::UniformColorOp &op, bool store=true)
void Apply (const gfx::BasicGradientColorOp &op, bool store=true)
void Apply (const gfx::GradientLevelColorOp &op, bool store=true)
void Apply (const gfx::EntityViewColorOp &op, bool store=true)
void CleanColorOps ()
void ReapplyColorOps ()
- Public Member Functions inherited from GfxObj
 GfxObj (const String &name)
virtual GfxNodeP Copy () const
virtual void DeepSwap (GfxObj &go)
virtual void RenderGL (RenderPass pass)
virtual void RenderPov (PovState &pov)
virtual void Export (Exporter *ex)
virtual void Apply (GfxNodeVisitor &v, GfxNodeVisitor::Stack st)
virtual int GetType () const
virtual void SetMatAmb (const Color &c)
virtual void SetMatDiff (const Color &c)
virtual void SetMatSpec (const Color &c)
virtual void SetMatShin (float s)
virtual void SetMatEmm (const Color &c)
virtual void ContextSwitch ()
virtual void SetRenderMode (RenderMode::Type m)
virtual RenderMode::Type GetRenderMode () const
virtual geom::Vec3 GetCenter () const
virtual void SetLineWidth (float w)
virtual void SetPolyMode (unsigned int m)
virtual void SetAALines (bool f)
virtual void SetLineHalo (float f)
virtual void SetOutline (bool f)
virtual bool GetOutline () const
virtual void SetOutlineMode (int m)
virtual int GetOutlineMode () const
virtual void SetOutlineWidth (float f)
virtual float GetOutlineWidth () const
virtual void SetOutlineExpandFactor (float f)
virtual float GetOutlineExpandFactor () const
virtual void SetOutlineExpandColor (const Color &c)
virtual Color GetOutlineExpandColor () const
virtual void SetOpacity (float f)
virtual float GetOpacity () const
virtual void ProcessLimits (geom::Vec3 &minc, geom::Vec3 &maxc, const mol::Transform &tf) const
virtual void InitGL ()
virtual bool OnSelect (const geom::Line3 &l, geom::Vec3 &result, float zlim, bool pick_flag)
virtual void OnInput (const InputEvent &e)
virtual void OnGLCleanup ()
void Clear ()
const mol::TransformGetTF () const
void SetTF (const mol::Transform &tf)
void AddLabel (const String &s, const geom::Vec3 &pos, const Color &col, float psize)
void AddLabel (const String &s, const geom::Vec3 &pos, const Color &col)
void AddLabel (const String &s, const geom::Vec3 &pos, float psize)
void AddLabel (const String &s, const geom::Vec3 &pos)
void ClearLabels ()
void FlagRebuild ()
void FlagRefresh ()
bool GetAALines () const
float GetLineWidth () const
float GetLineHalo () const
void SetNormalSmoothFactor (float smoothf)
float GetNormalSmoothFactor () const
Material GetMaterial () const
void SetMaterial (const Material &m)
void SmoothVertices (float smoothf)
void GLCleanup ()
void Debug (unsigned int flags)
- Public Member Functions inherited from GfxObjBase
 GfxObjBase (const String &name)
- Public Member Functions inherited from GfxNode
 GfxNode (const String &name)
virtual ~GfxNode ()
virtual void DeepSwap (GfxNode &n)
String GetName () const
void RemoveAll ()
void Rename (const String &name)
void Add (GfxObjP obj)
bool IsNameAvailable (const String &name) const
void Remove (GfxObjP obj)
void Add (GfxNodeP node)
void Remove (GfxNodeP node)
void Remove (const String &name)
size_t GetChildCount () const
void Hide ()
void Show ()
bool IsVisible () const
bool IsAttachedToScene () const
gfx::GfxNodeP GetParent () const
const GfxNodeVectorGetChildren () const
GfxNodeVectorGetChildren ()

Protected Member Functions

virtual void CustomPreRenderGL (bool flag)
- Protected Member Functions inherited from GfxObj
void PreRenderGL (bool flag)
void AppendColorOp (gfx::ColorOp *op)
void render_labels () const
void render_depth_only ()

Additional Inherited Members

- Static Public Member Functions inherited from GfxObj
static Color Ele2Color (const String &ele)
- Protected Attributes inherited from GfxObj
IndexedVertexArray va_
RenderMode::Type render_mode_
unsigned int debug_flags_
mol::Transform transform_
bool rebuild_
bool refresh_
float line_width_
unsigned int poly_mode_
bool aalines_flag_
float line_halo_
Material mat_
unsigned int mat_dlist_
bool mat_update_
float opacity_
float smoothf_
bool outline_flag_
int outline_mode_
TextPrimList labels_
bool use_occlusion_

Detailed Description

Definition at line 49 of file surface.hh.


Constructor & Destructor Documentation

Surface ( const String name,
const mol::SurfaceHandle sh 
)

Member Function Documentation

void Apply ( const gfx::UniformColorOp op,
bool  store = true 
)
void Apply ( const gfx::BasicGradientColorOp op,
bool  store = true 
)
void Apply ( const gfx::GradientLevelColorOp op,
bool  store = true 
)
void Apply ( const gfx::EntityViewColorOp op,
bool  store = true 
)
void CleanColorOps ( )

Reimplemented from GfxObj.

virtual void ColorBy ( const mol::EntityView ev,
const String prop,
const Gradient g,
float  minv,
float  maxv 
)
virtual

color each component based on the gradient-mapped property of the given entity

Reimplemented from GfxObj.

void ColorBy ( const String prop,
const Gradient gradient,
float  minv,
float  maxv,
mol::Prop::Level  hint = mol::Prop::UNSPECIFIED 
)
void ColorBy ( const String prop,
const Gradient gradient,
mol::Prop::Level  hint = mol::Prop::UNSPECIFIED 
)
void ColorBy ( const String prop,
const Color c1,
const Color c2,
float  min,
float  max,
mol::Prop::Level  hint = mol::Prop::UNSPECIFIED 
)
void ColorBy ( const String prop,
const Color c1,
const Color c2,
mol::Prop::Level  hint = mol::Prop::UNSPECIFIED 
)
virtual void CustomPreRenderGL ( bool  flag)
protectedvirtual

Reimplemented from GfxObj.

virtual void CustomRenderGL ( RenderPass  pass)
virtual

Reimplemented from GfxObj.

virtual void CustomRenderPov ( PovState pov)
virtual

Reimplemented from GfxObj.

virtual geom::AlignedCuboid GetBoundingBox ( ) const
virtual

returns the left-bottom-front and the right-top-back corner that encompasses all graphical elements in this object

the bounding box is in local coordinates. to obtain the coordinates in the scene, multiply the bounding box by the object's transformation matrix.

Reimplemented from GfxObj.

mol::SurfaceHandle GetHandle ( ) const
virtual void OnRenderModeChange ( )
virtual

Reimplemented from GfxObj.

void ReapplyColorOps ( )

Reimplemented from GfxObj.

void Rebuild ( )
void Replace ( const mol::SurfaceHandle sh)
void SetColor ( const Color col,
const String selection = String("") 
)

set color for selection


The documentation for this class was generated from the following file: