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Public Member Functions | Protected Member Functions | Static Protected Member Functions
MapIso Class Reference

#include <map_iso.hh>

Inherits GfxObj.

Public Member Functions

 MapIso (const String &name, const img::MapHandle &mh, float level, uint a=0)
virtual geom::AlignedCuboid GetBoundingBox (bool use_global=false) const
virtual geom::Vec3 GetCenter () const
virtual void CustomRenderGL (RenderPass pass)
virtual void CustomRenderPov (PovState &pov)
virtual void OnInput (const InputEvent &e)
virtual void OnRenderModeChange ()
void Rebuild ()
void SetLevel (float l)
float GetMinLevel () const
float GetMaxLevel () const
float GetLevel () const
float GetMean () const
float GetStdDev () const
std::vector< int > GetHistogram () const
void SetHistogramBinCount (int count)
int GetHistogramBinCount () const
img::ImageHandleGetMap ()
img::ImageHandleGetOriginalMap ()
img::ImageHandleGetDownsampledMap ()
void ShowDownsampledMap ()
void ShowOriginalMap ()
bool IsDownsampledMapAvailable () const
MapIsoType GetShownMapType () const
void SetColor (const Color &color)
const ColorGetColor () const
void SetNSF (float smoothf)
void SetDebugOctree (bool flag)
void MakeOctreeDirty ()
bool IfOctreeDirty () const
- Public Member Functions inherited from GfxObj
 GfxObj (const String &name)
virtual GfxNodeP Copy () const
virtual void DeepSwap (GfxObj &go)
virtual void RenderGL (RenderPass pass)
virtual void RenderPov (PovState &pov)
virtual void Export (Exporter *ex)
virtual void Apply (GfxNodeVisitor &v, GfxNodeVisitor::Stack st)
virtual int GetType () const
virtual void SetMatAmb (const Color &c)
virtual void SetMatDiff (const Color &c)
virtual void SetMatSpec (const Color &c)
virtual void SetMatShin (float s)
virtual void SetMatEmm (const Color &c)
virtual void ContextSwitch ()
virtual void SetRenderMode (RenderMode::Type m)
virtual RenderMode::Type GetRenderMode () const
virtual void SetLineWidth (float w)
virtual void SetPolyMode (unsigned int m)
virtual void SetAALines (bool f)
virtual void SetLineHalo (float f)
virtual void SetOutline (bool f)
virtual bool GetOutline () const
virtual void SetOutlineMode (int m)
virtual int GetOutlineMode () const
virtual void SetOutlineWidth (float f)
virtual float GetOutlineWidth () const
virtual void SetOutlineExpandFactor (float f)
virtual float GetOutlineExpandFactor () const
virtual void SetOutlineExpandColor (const Color &c)
virtual Color GetOutlineExpandColor () const
virtual void SetOpacity (float f)
virtual float GetOpacity () const
virtual void SetSolid (bool f)
virtual bool GetSolid () const
virtual void SetSolidColor (const Color &c)
virtual Color GetSolidColor () const
virtual void ColorBy (const mol::EntityView &ev, const String &prop, const Gradient &g, float minv, float maxv)
virtual void ProcessLimits (geom::Vec3 &minc, geom::Vec3 &maxc, const geom::Transform &tf) const
virtual void InitGL ()
virtual bool OnSelect (const geom::Line3 &l, geom::Vec3 &result, float zlim, bool pick_flag)
virtual void OnGLCleanup ()
void Clear ()
const geom::TransformGetTF () const
void SetTF (const geom::Transform &tf)
void AddLabel (const String &s, const geom::Vec3 &pos, const Color &col, float psize)
void AddLabel (const String &s, const geom::Vec3 &pos, const Color &col)
void AddLabel (const String &s, const geom::Vec3 &pos, float psize)
void AddLabel (const String &s, const geom::Vec3 &pos)
void ClearLabels ()
void FlagRebuild ()
void FlagRefresh ()
bool GetAALines () const
float GetLineWidth () const
float GetLineHalo () const
void SetNormalSmoothFactor (float smoothf)
float GetNormalSmoothFactor () const
Material GetMaterial () const
void SetMaterial (const Material &m)
void SmoothVertices (float smoothf)
void GLCleanup ()
void Debug (unsigned int flags)
- Public Member Functions inherited from GfxObjBase
 GfxObjBase (const String &name)
- Public Member Functions inherited from GfxNode
 GfxNode (const String &name)
virtual ~GfxNode ()
virtual void DeepSwap (GfxNode &n)
String GetName () const
void RemoveAll ()
void Rename (const String &name)
void Add (GfxObjP obj)
bool IsNameAvailable (const String &name) const
void Remove (GfxObjP obj)
void Add (GfxNodeP node)
void Remove (GfxNodeP node)
void Remove (const String &name)
size_t GetChildCount () const
void Hide ()
void Show ()
bool IsVisible () const
bool IsAttachedToScene () const
gfx::GfxNodeP GetParent () const
const GfxNodeVectorGetChildren () const
GfxNodeVectorGetChildren ()

Protected Member Functions

void UpdateRenderParams ()
void CalculateStat () const
void CalculateHistogram () const
virtual void CustomPreRenderGL (bool flag)
- Protected Member Functions inherited from GfxObj
void PreRenderGL (bool flag)
void AppendColorOp (gfx::ColorOp *op)
void CleanColorOps ()
void ReapplyColorOps ()
void render_labels () const
void render_depth_only ()

Static Protected Member Functions

static img::ImageHandle DownsampleMap (const img::ImageHandle &mh)

Additional Inherited Members

- Static Public Member Functions inherited from GfxObj
static Color Ele2Color (const String &ele)
- Protected Attributes inherited from GfxObj
IndexedVertexArray va_
RenderMode::Type render_mode_
unsigned int debug_flags_
geom::Transform transform_
bool rebuild_
bool refresh_
float line_width_
unsigned int poly_mode_
bool aalines_flag_
float line_halo_
Material mat_
unsigned int mat_dlist_
bool mat_update_
float opacity_
bool outline_flag_
int outline_mode_
bool solid_
Color solid_color_
boost::ptr_vector< gfx::ColorOpc_ops_
TextPrimList labels_
bool use_occlusion_

Detailed Description

isocontour rendering for 3D image data

Two render modes are supported: gfx::RenderMode::SIMPLE renders the map in wireframe mode, gfx::RenderMode::FILL renders a shaded isocontoured map.

See also:
gfx::MapSlab

Definition at line 52 of file map_iso.hh.


Constructor & Destructor Documentation

MapIso ( const String name,
const img::MapHandle mh,
float  level,
uint  a = 0 
)

Member Function Documentation

void CalculateHistogram ( ) const
protected
void CalculateStat ( ) const
protected
virtual void CustomPreRenderGL ( bool  flag)
protectedvirtual

Reimplemented from GfxObj.

virtual void CustomRenderGL ( RenderPass  pass)
virtual

Reimplemented from GfxObj.

virtual void CustomRenderPov ( PovState pov)
virtual

Reimplemented from GfxObj.

static img::ImageHandle DownsampleMap ( const img::ImageHandle mh)
staticprotected
virtual geom::AlignedCuboid GetBoundingBox ( bool  use_global = false) const
virtual

returns bounding box of iso-contour object, not overall map

Reimplemented from GfxObj.

virtual geom::Vec3 GetCenter ( ) const
virtual

returns center of iso-contour object, not overall map

Reimplemented from GfxObj.

const Color& GetColor ( ) const
inline

get color

See also:
SetColor()

Definition at line 137 of file map_iso.hh.

img::ImageHandle& GetDownsampledMap ( )

get the map handle of the downsampled map

std::vector<int> GetHistogram ( ) const

get histogram

int GetHistogramBinCount ( ) const

get Histogram bin count

float GetLevel ( ) const

get current isocontouring level

img::ImageHandle& GetMap ( )

get the map handle of the currently displayed map

float GetMaxLevel ( ) const
float GetMean ( ) const

get mean value of map

float GetMinLevel ( ) const
img::ImageHandle& GetOriginalMap ( )

get the map handle of the original map

MapIsoType GetShownMapType ( ) const

returns the type of map currently being show

float GetStdDev ( ) const

get std dev of map.

bool IfOctreeDirty ( ) const

checks is the octree needs to be rebuilt

bool IsDownsampledMapAvailable ( ) const

checks if the downsampled map is available

void MakeOctreeDirty ( )

flags the octree to be rebuilt

virtual void OnInput ( const InputEvent e)
virtual

Reimplemented from GfxObj.

virtual void OnRenderModeChange ( )
virtual

Reimplemented from GfxObj.

void Rebuild ( )
void SetColor ( const Color color)
inline

set color

By default, the color is white.

See also:
GetColor()

Definition at line 130 of file map_iso.hh.

void SetDebugOctree ( bool  flag)
inline

Definition at line 139 of file map_iso.hh.

void SetHistogramBinCount ( int  count)

set Histogram bin count

void SetLevel ( float  l)

set isocontouring level

Will force rebuild of the vertex buffers/indices

void SetNSF ( float  smoothf)
void ShowDownsampledMap ( )

sets the donwsampled map to active

void ShowOriginalMap ( )

sets the original map to active

void UpdateRenderParams ( )
protected

The documentation for this class was generated from the following file: