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gl_include.hh
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1 //------------------------------------------------------------------------------
2 // This file is part of the OpenStructure project <www.openstructure.org>
3 //
4 // Copyright (C) 2008-2011 by the OpenStructure authors
5 //
6 // This library is free software; you can redistribute it and/or modify it under
7 // the terms of the GNU Lesser General Public License as published by the Free
8 // Software Foundation; either version 3.0 of the License, or (at your option)
9 // any later version.
10 // This library is distributed in the hope that it will be useful, but WITHOUT
11 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12 // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13 // details.
14 //
15 // You should have received a copy of the GNU Lesser General Public License
16 // along with this library; if not, write to the Free Software Foundation, Inc.,
17 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 //------------------------------------------------------------------------------
19 #ifndef OST_GFX_GL_INCLUDE_HH
20 #define OST_GFX_GL_INCLUDE_HH
21 
22 #include <ost/config.hh>
23 /*
24  wrapper for inclusion of OpenGL headers
25  for various platforms and builds
26 
27  Author: Ansgar Philippsen
28 */
29 
30 #ifdef _MSC_VER
31 #include <windows.h>
32 # ifdef FindAtom
33 # undef FindAtom
34 # endif
35 # ifdef AddAtom
36 # undef AddAtom
37 # endif
38 #endif
39 
40 
41 # if defined(__APPLE__)
42 # include <OpenGL/gl.h>
43 # include <OpenGL/glu.h>
44 # else
45 # include <GL/gl.h>
46 # include <GL/glu.h>
47 # endif
48 
49 
50 #endif