SceneWin Class Reference

#include <scene_win.hh>

Inherits ost::gui::Widget.

Public Slots

void OnSelectionChange (const QItemSelection &sel, const QItemSelection &desel)
void ContextMenuRequested (const QPoint &pos)
SceneWinModelGetModel () const
void Update ()

Signals

void ActiveNodesChanged (gfx::NodePtrList nodes, gfx::EntityP entity, mol::QueryViewWrapperList views)
void ActiveNodesChanged ()

Public Member Functions

 SceneWin (QWidget *parent=NULL)
 ~SceneWin ()
virtual bool Save (const QString &prefix)
virtual bool Restore (const QString &prefix)
void AddView (gfx::EntityP entity, mol::EntityView view)
ContextMenuGetContextMenu ()

Detailed Description

Definition at line 45 of file scene_win.hh.


Constructor & Destructor Documentation

SceneWin ( QWidget *  parent = NULL  ) 
~SceneWin (  ) 

Member Function Documentation

void ActiveNodesChanged (  )  [signal]
void ActiveNodesChanged ( gfx::NodePtrList  nodes,
gfx::EntityP  entity,
mol::QueryViewWrapperList  views 
) [signal]
void AddView ( gfx::EntityP  entity,
mol::EntityView  view 
)
void ContextMenuRequested ( const QPoint &  pos  )  [slot]
ContextMenu* GetContextMenu (  ) 
SceneWinModel* GetModel (  )  const [slot]
void OnSelectionChange ( const QItemSelection &  sel,
const QItemSelection &  desel 
) [slot]
virtual bool Restore ( const QString &  prefix  )  [inline, virtual]

Implements Widget.

Definition at line 58 of file scene_win.hh.

virtual bool Save ( const QString &  prefix  )  [inline, virtual]

Implements Widget.

Definition at line 57 of file scene_win.hh.

void Update (  )  [slot]

The documentation for this class was generated from the following file:
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