Quad Class Reference

a simple rendered quad in 3D space. More...

#include <primitives.hh>

Inherits ost::gfx::Primitive.

Public Member Functions

 Quad (const String &name, const geom::Vec3 &a, const geom::Vec3 &b, const geom::Vec3 &c, const geom::Vec3 &d)
virtual void RenderGL (RenderPass pass)

Detailed Description

a simple rendered quad in 3D space.

Todo:
this class should be part of a more sophisticated polygon rendering class.

Definition at line 79 of file primitives.hh.


Constructor & Destructor Documentation

Quad ( const String name,
const geom::Vec3 a,
const geom::Vec3 b,
const geom::Vec3 c,
const geom::Vec3 d 
)

Member Function Documentation

virtual void RenderGL ( RenderPass  pass  )  [virtual]

Reimplemented from GfxNode.


The documentation for this class was generated from the following file:
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Generated on 10 Nov 2016 for OpenStructure by  doxygen 1.6.1