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Public Slots | Public Member Functions | Static Public Member Functions
SceneSelection Class Reference

#include <scene_selection.hh>

Public Slots

void CenterOnObjects ()
void Delete ()
void Deselect ()
void Show ()
void Hide ()
void SelectAllViews ()
void DeselectAllViews ()
void MakeVisible ()
void MakeHidden ()
void ShowExclusive ()
void HideExclusive ()
mol::EntityView GetViewUnion ()

Public Member Functions

int GetActiveNodeCount () const
gfx::GfxNodeP GetActiveNode (unsigned int pos) const
int GetActiveViewCount () const
mol::EntityView GetActiveView (unsigned int pos) const
gfx::EntityP GetViewEntity () const

Static Public Member Functions

static SceneSelectionInstance ()

Detailed Description

Definition at line 34 of file scene_selection.hh.


Member Function Documentation

void CenterOnObjects ( )
slot
void Delete ( )
slot
void Deselect ( )
slot
void DeselectAllViews ( )
slot
gfx::GfxNodeP GetActiveNode ( unsigned int  pos) const
int GetActiveNodeCount ( ) const
mol::EntityView GetActiveView ( unsigned int  pos) const
int GetActiveViewCount ( ) const
gfx::EntityP GetViewEntity ( ) const
mol::EntityView GetViewUnion ( )
slot
void Hide ( )
slot
void HideExclusive ( )
slot
static SceneSelection* Instance ( )
static
void MakeHidden ( )
slot
void MakeVisible ( )
slot
void SelectAllViews ( )
slot
void Show ( )
slot
void ShowExclusive ( )
slot

The documentation for this class was generated from the following file: